In the previous post, I had talked about the revenue for ViCiouS Pro.
That amount was accumulated by one $79 sale at a time. One license for one developer. There were discounts for multiple licenses.
Why the low price? Fear. Fear that I couldn't make something good enough to warrant more. Fear the customer wouldn't believe enough to pay for it.
Could I have sold just as many at a higher price and been able to quit my job? Looking at the product's quality and baggage gives me an answer.